Fighters have too many resists against mages when mages have nothing to defend those resists... Don't say you checked when i get every time stun from wl and its 100% on +0 -.- And i with +10 surrender fail him to land it!!!
I play domi with 2700 pdef and i do sh** dmg on fighters when my skill does true damage... i die like sh** because my curses + enchant never lands... i get cov de-buff and it never lands and it's cool down is 50 seconds!!! WTF??? why there is so big cd on overlords de-buff when they are not working at all? even with enchant chance.
I Agree with Moriarty... we do sh**!!! I hit a dagger for 200 dmg and i take 2200k... ok it's the critical they have, they can remove bers, they can take resists,rebirth,clan skills... But the point is that i am mage with rebirth 1 (500 adena) i got 2k pdef full dc +8 tattoo fighter +8 clan skill pdef... and i get 2200 dmg from a dagger and i do to him 200 dmg!!! WTF!!! I told you to add more tattoo options you said mages are good.. no they are not! Take a friend and go check it yourself.
Check resists buffs if they are at the original state and not more. LIke war frenzy/parry stance/lion(duelist) don't nerf it but made it to be 59 seconds and has cd 2 minutes like mirage.
Reduce daggers critical damage or make mirage 10 seconds and 2-3 min cool down
Make heavy classes hit hard but lower their mdef a bit. AS for fortune seekers they are good don't nerf them or maestro.
Mages are useless against fighters with items... let's see...
Fighters has 12K and more life 4K and more CP...
Fighters can take every de-buff protection and rb jewels that they give them too much resist!!!
Their skills are way too op... see a gladi or a sagi or even a fcking dagger... sagi stuns you for 10 seconds... dagger can use mirrage and he will have it for 30 seconds and the cd is way too low!!! you can't target him... plus your curses are useless even if you have rb jewels!!!
The lineage was always a fighters game!!! I told you about the tattoo levels!!! You said we have enough to defend ourselves... NO WE DON'T!!!
I Have 1957 pdef with mage.. my items? +8 A grade armor +8 Tattoo of fighters 1 rebirth 6% pdef clan skill for pdef... and i still CAN'T Kill a fighter with same items as me... because if he gets me stun i cannot do anything just to w8 for my death... if he dosn't i can't even curse him to avoid him... slow is fine it works but is not enough if you see how much life a dagger or a gladi or an archer can have!!! I told you about the aura flash.. it works but the dagger can take me instantly target because i hit him... remove that or fix the aura flash already!!! We can't fight against a dagger who is mirrage last for 30 seconds and its cool down is like 1 min!!! this is ridiculous!!!
This is my last post i getting tired like many other ppl who left your server! You see i am here and still fighting for the best but i don't see you to be open to my ideas!!! THe idea about tattoos was too much great for defend our selfs from the fighters. Do smth!
P.S. I am domim, guess what... my curses are like 0% even if i enchant them! My sleep +6 never works!!! And silence from a sph is like 80% - 100%
Mafuba is right... every new player leaving because we from the first day are gods and you ban players for bugs.. ok you ban them but you could take back their items and let them play with their chars.. you could take the bugged items back and not ban them... you saw that your srver is dead and you ban the only ppl who was online they cheat yeah but they cheat because you didn't see the flaw... ban is not an option for me because you making ppl hating you and your srv and say that the server sux to their friends.
Those boxes are only for winners.. make the losers take 2 boxes and winners 4.
Plus I told you to explain ppl what the event gives... And make the number of practicing 2 players to start an event... For every event because we are barely 4 ppl in Srv.
I told you to put lucky coins to newbies for buy a grade for some period of time.. like 24h and be able to fight against us... (Me)
Admin wrote:Maybe I will change the way how adens are distributed but it will depend on party type.
There is no point to add extra tattoo and there is rebirth, vote and few other custom skills I don't want add more.
Players already getting random enchants.
Players already getting random enchants. What do you mean?
There is no point to add extra tattoo and there is rebirth, vote and few other custom skills I don't want add more. They cost 500 adena.. for a new player is hell!!!
Adena and loot... make the loot be by turn to every body in party. And make the adenas be random? or the person who get the kill to take the 1 and if it's his lucky day to get the amount of adena with that 1...
1 kill drops 4 adena ok? the person who took the kill take auto 1 adena the other 4 adenas are random and if it's lucky enough he would take those 4 too so he will take 5 adena total.
Put Tattoos... in game there is 1 tattoo of power that is free on extra armors and it gives pdef and one other tattoo of fighter that gives 300 pdef more than power and it costs materials! Remove those two and make them with levels... in my old times of l2 i was playing in a faction server that he had lvl 1/2/3 tattoos but they was way too expencive.. the level 1 was ok but the level two costed 500 adena and the third? fck it i don't remember they give stats like mattack/cast you know the custom ones tattoo. I am not telling you to make them custom just make them give the pdef like now you have the power.. let the power free and make the d/c/b/a/s grade tattoos. You can add stats on s grade tattoo like hp/cp only. So here is my plan...
Tattoo of Power (No Grade) : Free
Tattoo of Soul (D Grade) : 50 adena
Tattoo of Bravery (C Grade) : 100 adena
Tatoo of Flame (B Grade) : 150 adena
Tattoo of Blood (A Grade) : 200 adena
Tattoo of Absolute (Make it S Grade) : 500 adena because it will give hp/cp
Now the adenas are just for show you can put whatever adena you want.
20 pvps? one random enchant to your inventory or 1 pvp 0.3% to get one random enchant to your inventory.
Adena/cp pots on third class and at 80 lvl as a reward for a player... give like 100 cp pots and 50 adena to the player who gets lvl 76 and make third class and 200 cp when it goes 80 lvl (auto and only 1 per ip)
Admin wrote:BD bow damage is not nerfed just restored to default.
Can you show me any screenshot that can prove that BD with same items doing more damage than any archer?
Try it ureself.. and plus make bd cannot move with ud.