Author |
Message |
|
Raid bosses are divided in two groups.
First group is for newbies only and second group is for advanced players and for newbies.
Status newbie or advanced depends on player gear.
Teleportation to Raid Boss
Teleport to newbies Raid Boss are free.
For advanced Raid Boss costs custom items.
Raid Boss reward system
Raid Boss drop gets team which do the most damage.
Drop are on the ground so you need to keep fighting until you collect all drop.
If your Faction team kills a Raid Boss and you assisted you will be rewarded
and you will get a chance to earn Raid Boss jewel part.
|
 |
|
Reward system is based on players reward level.
Players reward level depends on player gear, level and rebirth count.
How does it work?
If you are newbie you are at reward level 1 and if you kill player that have e.g
reward level 3 your reward will be 3x better than killing players with reward level 1
|
 |
|
Archers
Hawkeye/Sagittarius
P.atk - reduced by 20%
Skill p.atk - increased by 10%
SilverRanger/MoonlightSentinel
P.atk - reduced by 10%
Skill p.atk - increased by 10%
PhantomRanger/GhostSentinel
P.atk - reduced by 15%
Skill p.atk - increased by 10%
Modifications NOT adjusted for newbies
Healers
Can't use Mana Potions while are in combat (disabled)
Can heal only party members
One healer per party allowed (only on map)
Dwarfs
Bounty Hunter/Fortune Seeker
Received damage reduced by 20%
Added ability to spoil other players.
Warsmith/Maestro
Received damage reduced by 15%
SwordSinger/BladeDancer
BladeDancer/SpectralDancer
Received damage reduced by 20%
Increased physical damage to fighter type characters by 50%
Dances do not take buffs slot.
SwordSinger/SwordMuse
Received damage reduced by 20%
Increased physical damage to fighter type characters by 50%
Songs do not take buffs slot.
Tanks
DarkAvenger/HellKnight
Received damage reduced by 5%
TempleKnight/EvaTemplar
Received damage reduced by 10%
ShillienKnight/ShillienTemplar
Received damage reduced by 10%
Warriors
Warlord/Dreadnought
Received damage reduced by 15%
Daggers
PlainsWalker/WindRider
Received damage reduced by 5%
AbyssWalker-GhostHunter
Received damage reduced by 5%
Other
Reduced received damage to all newbie players by 5%.
Reduced received damage by Magic critical by 25% to all newbie players.
All modifications is not applied in olympiad
This list will be expanded later.
|
 |
|
Free For All
In this event all players will be masked by anti-farm system.
In this event there is no teams. It is All vs All type.
Player with the most kills wins event and are rewarded.
When player dies he/she is automatically resurrected and teleported to random location.
For this event maps are randomly chosen.
Capture the Flag
This event is Team vs Team type.
Event task is capture one Flag that is in middle of the map.
Teams are formed randomly.
Team which holds the flag in the end of event wins event and are rewarded.
When player dies he/she is teleported to static team location.
Last Man Standing
This event is All vs All type.
Players in this event is masked by anti-farm system.
Event task is survive and by the last one alive.
There is no auto-resurrection, when you die you can go to main town only.
Last alive player are rewarded.
Team vs Team
This event is Team vs Team type.
Event task is to kill as much enemy as you can.
Teams are formed randomly.
Team with the most kills wins event.
When player dies he/she is teleported to static team location.
|
 |
|
This anti farm system will work on olympiad, last man standing and free for all.
How does it work?
It simple changes players appearance by changing players genre , race, nickname, clan, enchant or augment effect on weapon
and while player are masked they can't use chat.
|
 |
|