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monogiahs



Joined: 08/09/2016 21:39:48
Messages: 49
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I would like to suggest a way to make the game more fun. Instead of having all kinds of resists on npc buffer, why don't you remove all of them ( I mean all the resists section) and in each map each player receives 3 random resists and add specific class resist if possible. For example, add bow, dagger, mage, etc and remove all buffs that increase resistance.
Admin



Joined: 14/11/2015 15:37:41
Messages: 560
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That is interesting idea. It can be done but need more opinions.

This message was edited 1 time. Last update was at 06/02/2017 19:19:07

chaossbart



Joined: 27/10/2016 20:23:54
Messages: 115
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That's buffing mages.
Admin



Joined: 14/11/2015 15:37:41
Messages: 560
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chaossbart wrote:That's buffing mages.

It can be done something like that if on map is more mages players gets more resists if only few then no resists at all or only few.
monogiahs



Joined: 08/09/2016 21:39:48
Messages: 49
Offline

Here is a bit more I thought of:

Deflect Arrow
Deflect Dagger
Deflect Force (defend against gladiators and tyrants)
Elemental Protection (defend against the three elements fire, water, wind)
Divine Protection (defend against dark/divine)
Mental Shield
Resist Shock
Bless Shield

Each of these buffs will be level1, level2 and level3 with level3 being the most powerful. Only newbies will get the level3 buff. Stronger players will get lower level buffs. Tanks, bladedancers, swordsingers, dwarfs and warlords will be able to get 4 resist buffs instead of 3, because of their lack of damage. Players with no equipped shield should not get the bless shield buff.

Is something like this possible? I think it would balance a lot the game and thus make it more fun.

This message was edited 1 time. Last update was at 10/02/2017 17:07:37

 
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