L2Cygnus - Interlude Dynamic Faction
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Joined: 14/11/2015 15:37:41
Messages: 560
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Deathmatch

In this map there is no faction guard.
Dead faction members are teleported back to random pvp location by groups.
Points are calculating for pvp kills.

Capture the flag

There is 3 faction guards, one for each faction.
Dead faction members are teleported back to Faction Guard.
Team with the most flags wins map.

Castle Siege

There is two faction guards, one for each attacking teams.
Castle owners are chosen randomly and are teleported inside the castle.
Team which holds the castle wins.

This message was edited 1 time. Last update was at 28/11/2015 00:15:29

 
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